I never disliked mass removal of lands if it ended the game quickly, like Desolation Angel with kicker or my friend's Obliterate, drop a Mountain, float mana for Phage the Untouchable and attacking with the haste from that Anger that was just destroyed
If you can make that 5 damage 10 damage, youre giving your team up to +9/+0 and trample, which can effectively be even more once those same creatures deal their own damage
In decks capable of generating a lot of mana through rituals for example, this sounds very fun and powerful
Creatures (18) 2 Ulamog, the Ceaseless Hunger 1 World Breaker 4 Sylvan Advocate 3 Tireless Tracker 2 Ulvenwald Hydra 1 Ishkanah, Grafwidow 1 Noxious Gearhulk 2 Walking Ballista 2 Shefet Monitor Lands (24) Spells (18) The Desert package is actually quite rich in variety of options and synergies
His greatest accomplishment so far has been Shirokai, a mech with a kami bound to it Chishiro, the Shattered Blade Chishiro was an elite samurai in the Order of Jukai who could channel the magic of Kaima, Kami of Forest Fellowship, through his sword